Category: Design

Expanding the world of Graphic Design

Designers in Singapore today seem to show signs of pushing the profession beyond just a commercial tool. Over the last few months, we have seen the launch of several initiatives like “We Design Change”, “Ethics for the Starving Designer” and even a television programme, “Invest In Me”, where designers and design play a pivotal role in making the world a better place.

While I am still undecided on where I stand on this (at this point, still skeptical), I was fortunate to have been able ask Kevin Finn of Open Manifesto this question when he spoke at The Conqueror Awards ceremony in Singapore in early March. So can design change the world? No, he said, it all depends on context. Kevin raised the example of the AK-47, which is a well-designed machine, but when used as a weapon it becomes something bad for the world. This is an issue GOOD Magazine wrote about some years back as well.

Uncommon Life of Common Objects

If context is key, that is the world around design is what matters, then these two design books I’ve recently read help to push our thinking and discussion towards this direction. One is Akiko Busch’s The Uncommon Life of Common Objects (2004), and the other is Graphic Design Worlds / Words (2011), a publication based on an exhibition organised last year by Milan’s Triennale Design Museum.

Busch’s book is a collection of essays on design and the everyday life. The casual and accessible read takes you through 13 objects most of us are familiar with, such as a camera, a refrigerator, a bagpack. Each uses the object as a starting point to understand the people who use them, the world it exists in, its history, the culture and even politics behind the designs. More than once, Busch brings you so far away from talking about the actual design of the object to core of what it means, but when she concludes, you find yourself even closer to the design than ever. Perhaps, she describes her approach in her writing about design best, “You could say I write about design because I am fascinated by the relationships people forge with things and by the inevitability of how we engage in play with our material possessions.”

Graphic Design Worlds:Words

Coming at design with the same idea, but from the designers’ perspective is Graphic Design Worlds / Words, which is a collection of questions-and-answers with over 30 of Europe and America’s leading design studios and critics, including Max Bruinsma, Steven Heller, Experimental Jetset, and Erik Kessels. The theme of “Worlds” is open enough to allow expansive conversations, and the collection is not loose. Graphic design is examined as both “inner” — the worlds designers create — and “outer”, the world that design exists in. Some of the quotable quotes you’ll find in this book include:

“The designer is never the subject, but always the filter” — Metahaven

“Graphic design is turning language into objects” — Experimental Jetset

“Design is like channeling” — Radim Pesko

This book came out of an exhibition held last January to March that was very well-documented, including a blog A Diary of an Exhibition as well as videos too.

It was a fortunate stroke of serendipity that I ended up reading the two books not too far after another, giving me insights into the design world and  world design is in. While I am still skeptical as to how much design can expand into the world, I am convinced that the world of design had to expand its thinking to have any chance of doing so.

Upcoming/Latest Design Publications

INDEPDENDENCE: The history of graphic design in Singapore since the 1960s will be officially launched on April 7 at The Design Society Conference 2012. I’m glad to finally share the stories and work of a community I’ve been very fortunate to hear about and uncover over the last two years. Thank you to The Design Society and all whom have supported this project!

Though I dare not say it is complete, there has never been such a comprehensive documentation of Singapore’s graphic design history and I hope this will be the first of many books to come out from the community. At the conference itself, pioneer designers as well as today’s leading studios will share how they established their independence as well as that of the profession in Singapore.

And before we get to the book launch, do check out the latest issue of The Design Society Journal No. 04: Design in a Visual World now out in Singapore’s bookstores.

We explore how an increasingly visual world is affecting design. There are interviews with product designers studio juju, fashion designer kwodrent, comic artist Troy Chin and photojournalist Sam Kang Li about how their practices are being affected. We reflect on the role of design events in mediating a deeper understanding of image-making, and investigate how design visualises death and traditional cultures, as well as bring Japanese anime characters alive.

 

ArchvingSG: Document Singapore’s visual culture

To help grow the Singapore Visual Archive (SVA), we’ve set up Archiving.SG, a website that allows anyone to contribute images using using social media. All you have to do is to take a picture of something that represents Singapore’s visual culture and graphic design and tweet it to #archivingsg or upload to Flickr! and tag ‘archivingsg’. Your image will then appear real-time on our website (We’re still trying to resolve this for private Twitter accounts though). You should also include relevant information such as where, when, who, what and how so that we can properly catalogue the images when we integrate it into SVA.

In addition, you can also follow us on Twitter @archivingsg and ‘Like’ our Facebook page. Those are also avenues where you can share images too!