What would a day in Singapore look like come 2065?
10 designers and 10 illustrators from this city present their visions of her future today.
Responding to 10 speculative questions of how we will communicate, connect, dress, eat, learn, live, play, relax, travel and work, these creatives were paired up to discuss and create stories together on one assigned aspect of life in Singapore on its centennial.
Through vignettes written by myself, concepts imagined by the designers, and narratives drawn by the illustrators, we invite you on a journey to discover the possibilities and pitfalls of life in this little red dot tomorrow.
Communicate: Danny Tan & Caleb Tan Connect: Randy Chan & Lee Xin Li Dress: Alfie Leong & Teresa Lim Eat: Kinetic Singapore & Chris Chai Learn: Joshua Comaroff & Esther Goh Live: Tan Cheng Siong & Sonny Liew Play: Hans Tan & Andre Wee Relax: Nathan Yong & Ng Xinnie Travel: STUCK Design & Dan Wong Work: forest&whale & Koh Hong Teng
Come by the F1 Pit Building from 7 to 12 March to check out the exhibition. We’re also having a chat with some of the teams on 11 March, sign up here.
Cool drawing instruments were what first drew Michael Ng (better known as Mindflyer) into the world of illustration. Since then, he’s progressed from drawing technical diagrams as a trainee draftsman to illustrating surrealistic, psychedelic imagery as an independent—and quickly becoming known as one of Singapore’s leading illustrators. Together with illustrators Andrew Tan (Drewscape) and Lee Wai Leng (Fleecircus), the 50-year-old is also the co-founder of the Organisation of Illustrators Council (OIC), a champion for illustration in Singapore. Who else better than this veteran to give us a tour of the Singapore illustration scene and introduce us to some of its emerging talents?
What does illustration look like in Singapore today?
Somehow when you talk about illustration here, straightaway people think of anime, conceptual art for production, and even graffiti. Illustration for editorial and adverting is a minority, and this is what we’re trying to change through OIC. There’s just more exposure for the other forms of illustration here through computer games, movies, and anime.